Author Topic: Graphical “MUD” seeking feedback  (Read 3402 times)

Offline MikeRozak

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Graphical “MUD” seeking feedback
« on: February 12, 2009, 09:22:09 PM »
I have put up a new pre-release of my virtual world and world-creation toolkit, CircumReality. CircumReality displays static character/object images, and static 360-degree room images. It also uses text-to-speech for the characters’ voices, which you can turn off if you wish.

I would appreciate feedback. After working on the game so long, I have become myopic to its many faults. By the way, “It sucks...” feedback is fine, so long as the feedback is actionable: “It sucks because of A, B, and C.” Please post feedback on this forum or E-mail me.

You can download the software from http://www.CircumReality.com. The web site contains more images and some YouTube videos.





Video, part A - http://www.youtube.com/watch?v=048xG-jCrps
Video, part B - http://www.youtube.com/watch?v=IjEKKrke21w


PS - CircumReality is a multiplayer virtual world, but not quite a “MUD”, because: (a) It requires a custom (graphical) client. (b) When finished, my content will last players 10 - 20 hours, not 500. (c) My content is more about puzzle solving than slaying monsters for loot.

PS - CircumReality content and mechanics are fully scripted, like LPMUD. You can use CircumReality to create your own worlds, in which case you can make your own gameplay 500 hours long and about monster bashing, if you wish. More information on creating your own world is available from my web site.



I’m posting on LPMUDS.net because of CircumReality’s scripting flexibility is similar to LPMUD’s. I thought some LPMUD developers here might have an opinion or two about my scripting, server, and IDE.