Author Topic: Dead Souls news  (Read 55346 times)

Offline cratylus

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Re: Dead Souls news
« Reply #60 on: September 11, 2009, 11:26:15 AM »
Dead Souls 2.11a17, y'awll.

Mostly parser updates and minor fixes.

release notes: http://dead-souls.net/RELEASE_NOTES
download here: http://dead-souls.net/code/alpha/

-Crat

Offline cratylus

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Re: Dead Souls news
« Reply #61 on: August 15, 2010, 10:09:22 AM »
OMG a new DS!

Don't get too excited, it's an alpha, 3.1a10 (codename: WARTHOG!) and
it's mostly minor tweaks and bugfixes, and a more current version of FluffOS (2.20).

release notes: http://dead-souls.net/RELEASE_NOTES
download here: http://dead-souls.net/code/alpha/

-Crat

Offline cratylus

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Re: Dead Souls news
« Reply #62 on: January 02, 2011, 07:55:04 PM »

Offline cratylus

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Re: Dead Souls news
« Reply #63 on: February 17, 2011, 03:58:36 PM »
3.2 drops today: http://dead-souls.net

Better than 3.0.

Unless something is tragically wrong with this release, will probably focus now on DS mud project with Kalinash rather
than frequent alphas.

-Crat

Offline cratylus

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Re: Dead Souls news
« Reply #64 on: June 08, 2011, 10:43:00 PM »
Tragedy strikes!

Well only sort of. I was hoping to leave it at 3.2 for a while but people are running into some weird crasher involving sockets.

Until that gets sorted out in the driver, I've implemented a workaround from Quix, and some other stuff too.

See http://dead-souls.net for 3.4

Offline cratylus

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Re: Dead Souls news
« Reply #65 on: August 17, 2011, 11:12:25 PM »
3.6 is out. Bugfixes and the shiny new FluffOS 2.23.

Release notes: http://dead-souls.net/RELEASE_NOTES

Download, etc: http://dead-souls.net

(Yes this time liveupgrade works and it won't kill everybody)

-Crat

Offline cratylus

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Re: Dead Souls news
« Reply #66 on: July 21, 2013, 09:57:32 AM »
3.8 is out. Includes the changes in the 3.7 series, and a few things I was sitting on for no particular reason.

Release notes: http://dead-souls.net/RELEASE_NOTES

Download, etc: http://dead-souls.net

-Crat

Offline cratylus

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Re: Dead Souls news
« Reply #67 on: September 28, 2014, 05:38:00 AM »
Can you believe it's been a year since the last release? Wow. Time flies.

Anyway, things needed a little tightening up here and there, so I'm putting out a minor update, 3.8.2.

Since the last release, my web host changed stuff and now liveupgrade not only stopped working there, but it actually garbages your lib by inserting all sorts of stuff into files that the liveupgrade code didn't keep up with to filter out. I moved the liveupgrade server to a different address and it should work ok but YOU MUST STILL, ESPECIALLY NOW, BACK UP YOUR MUD BEFORE DOING A LIVEUPGRADE.

To switch to the new liveupgrade server and then do a liveupgrade, do like this:

Code: [Select]
mudconfig websourceip 97.107.133.86
mudconfig websourcename dead-souls.net
warmboot
liveupgrade all

and follow the instructions.

Release notes: http://dead-souls.net/RELEASE_NOTES

Download, etc: http://dead-souls.net
« Last Edit: November 02, 2014, 09:40:15 AM by cratylus »