Author Topic: Items that modify/add to combat  (Read 3027 times)

Offline Atomic

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Items that modify/add to combat
« on: April 10, 2007, 03:19:53 am »
Is there perhaps an example available (on your mud on DS2.x stock) of items that are carried
or worn by players that help within combat?

I'd optionally like to see, say, a magical cloak that helps attacking the person that you've
started attacking.
In this light the item should display combatmessages, reporting on hitpointloss/damage/general taunting.
The items (be it worn, wielded or even in inventory), could have hitpoints of their own.
In a broader application I could see this type of behavior set to mounts for instance.
Say, warhorses that aid in combat...

If it's in the game already could you point me to it, otherwise if anyone's mud could show me
on my way with some examples, that'd be most wonderful.
Always remember that the early bird gets the worm first, but the fi...*SNAP*...second mouse gets the cheese.

Offline HoriceGump

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Re: Items that modify/add to combat
« Reply #1 on: September 23, 2010, 07:30:36 am »
Hi, did you ever get an update on that query?

Offline cratylus

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Re: Items that modify/add to combat
« Reply #2 on: September 25, 2010, 10:13:34 pm »
reporting on hitpointloss/damage/general taunting

The jade ring is a useful tool in testing combat. Its shadow can probably be modified to
confer special bonuses or penalties in combat in the form of some other object.

/domains/default/armor/jade_ring.c

-Crat