Author Topic: Verbose Exits in 2.3a1  (Read 2150 times)

Offline shadyman

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Verbose Exits in 2.3a1
« on: January 13, 2007, 12:00:57 AM »
Check my website:

http://erroraccessdenied.com/node/860

Description and download are on that page  ;D

Offline shadyman

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Re: Verbose Exits in 2.3a1
« Reply #1 on: January 13, 2007, 04:54:41 PM »
This is my update to the /lib/exits.c, /lib/std/room.c and /lib/interactive.c to allow for worded exits in verbose mode, and the usual short exits in brief mode. Examples:

    * Verbose:
          o Creators' Hall
          o Immortals come here to communicate with each other about the world they are building. The Adventurer's Guild is north. The Arch Room is south. To visit the Dead Souls test and development mud, go west. The test lab facilities are east.
          o There are five obvious exits: west, north, east, south, and up.
    * Brief:
          o Creators' Hall [n, s, e, w, u]

This code includes my HideExit Modifications.  Disclaimer: Your doors should have shorts like "door leading south" instead of "a door leading south"

Update: Moved one block of code in GenerateVerboseExits() in room.c to allow you to HideExit() enters. (Example: HideExit("enter office"); )