#include <lib.h>
inherit LIB_SENTIENT;
static void create() {
sentient::create();
SetKeyName("generic npc");
SetAdjectives( ({"tiny", "green"}) );
SetId( ({"snerf", "guard"}) );
SetShort("A tiny, green Snerf guard");
SetLong("This is a itty, bitty, green Snerf guard.\nIt is about 2'.");
SetInventory(([
"/realms/kernth/area/armor/shirt" : "wear resizing shirt",
]));
SetLevel(1);
SetMelee(1);
SetRace("snerf");
SetGender("male");
}
void init(){
::init();
}
There is the code, something must be screwy because when I 'update'ed the room, he dissapeared!