Author Topic: max_int  (Read 2596 times)

Offline Morvudd

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max_int
« on: February 18, 2013, 03:33:39 am »
So, I have a old mud, using mudos, and i've run into the problem where some of the players are tripping xp, going into the negative.

Should I just switch over to fluffos?

Or is there an easier fix besides having to recompile a new driver?

Offline quixadhal

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Re: max_int
« Reply #1 on: February 18, 2013, 05:56:45 pm »
A better fix is to redesign your XP system to not use such gigantic numbers.

But, if you switch to FluffOS and are on 64-bit hardware, you can sidestep the problem for a few hundred years. :)

Offline Morvudd

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Re: max_int
« Reply #2 on: February 20, 2013, 02:21:33 pm »
Yeah, I'm working on a new formula to re-calculate xp for all mobs/levels/stats. Blargh!