Author Topic: Write an article for Imaginary Realities  (Read 2108 times)

Offline donky

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Write an article for Imaginary Realities
« on: August 13, 2013, 08:28:09 pm »
Over a decade ago, there was a journal about MUDs. People would submit articles which would get released every couple of months, as combined issues. Articles had links to forum posts where people could discuss them. Unfortunately, the effort to maintain it or the lack of submissions caused it to stop publication.

It was called Imaginary Realities, and you can read it here.

A new issue is being published with an article submission deadline of October 13th. You can write about anything MUD related, although you are best to email me at to make sure it fits in. Or you can email me if you are interested in writing for it, and want help with an idea. The issue will be published on the website above as web pages, and also released as e-reader formats which can be easily generated like epub and mobi. It will, as in the past, be free.

Here's some suggestions:
  • Annotated logs of you playing a MUD, basically you commenting as you play a MUD.
  • Codebase licensing, known criminals and whether it matters.
  • A non-advertisement article describing your MUD, perhaps you play it, perhaps you work on it.
  • An article on what MUDs are missing from a player perspective.
  • Religion and mudding, are there religious MUDs? How popular are they? What are the problems with MUDs given your religion?
  • A tutorial, or one article in a series in a tutorial, on how to create a MUD using your code base.
  • Documenting MUD standards. The standard sets of commands expected in MUDs. Standard syntax used for commands. Standard features that modern muds should have. Articles on the subject of helping people making MUDs make them more approachable to players.
  • The state of ROM/Diku/LP driver development and where it's headed in the future.
  • About MUDs where you can buy stuff with real money.
  • Web sockets and MUD development.
  • The future relevance of telnet.
  • A guide to making a MUD more accessible to the blind, deaf and other alternately sense gifted or whatever the politically correct term of the day is.
But these are just suggestions.