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max_int
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Topic: max_int (Read 2685 times)
Morvudd
Acquaintance
Posts: 3
max_int
«
on:
February 18, 2013, 03:33:39 am »
So, I have a old mud, using mudos, and i've run into the problem where some of the players are tripping xp, going into the negative.
Should I just switch over to fluffos?
Or is there an easier fix besides having to recompile a new driver?
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quixadhal
BFF
Posts: 642
Re: max_int
«
Reply #1 on:
February 18, 2013, 05:56:45 pm »
A better fix is to redesign your XP system to not use such gigantic numbers.
But, if you switch to FluffOS and are on 64-bit hardware, you can sidestep the problem for a few hundred years.
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Morvudd
Acquaintance
Posts: 3
Re: max_int
«
Reply #2 on:
February 20, 2013, 02:21:33 pm »
Yeah, I'm working on a new formula to re-calculate xp for all mobs/levels/stats. Blargh!
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max_int