When I was running my MUD on my local computer, I could connect to I3 and use the channels
Now after moving to a MUD host, I am unable to connect to I3
I have tried all three servers:
204.209.44.3 8080
97.107.133.86 8787
195.242.99.94 7777
And contacted my host
My host says that all of these ports are open to me, and we are able to telnet to each of those addresses/ports from SSH
This is what I see when I use "mudconfig intermud enable" in the Network Room:
mudconfig intermud enable
Which: intermud arg: enable
Enabling intermud...
Command complete.
INTERMUD_D: socket closing!
INTERMUD_D: prev: ({ OBJ(/secure/cmds/creators/update),
OBJ(/secure/sefun/sefun), OBJ(/secure/daemon/master), OBJ(/secure/sefun/sefun),
OBJ(/secure/cmds/admins/mudconfig), OBJ(sam /secure/save/creators/s/sam) })
INTERMUD_D reloaded.
Loading object stack:
0:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: get_stack,
origin: simul
1:OBJ(/daemon/intermud), file: /daemon/intermud.c, fun: create, origin: driver
2:OBJ(/secure/cmds/creators/update), file: /secure/cmds/creators/update.c, fun:
CATCH, origin: local
3:OBJ(/secure/cmds/creators/update), file: /secure/cmds/creators/update.c, fun:
eventUpdate, origin: local
4:OBJ(/secure/cmds/creators/update), file: /secure/cmds/creators/update.c, fun:
cmd, origin: call_other
5:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: <function>,
origin: functional
6:OBJ(/secure/sefun/sefun), file: /<driver>, fun: <function>, origin: function
pointer
7:OBJ(/secure/daemon/master), file: /secure/daemon/master.c, fun: CATCH,
origin: call_other
8:OBJ(/secure/daemon/master), file: /secure/daemon/master.c, fun:
apply_unguarded, origin: call_other
9:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: unguarded,
origin: local
10:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: reload, origin:
simul
11:OBJ(/secure/cmds/admins/mudconfig), file: /secure/cmds/admins/mudconfig.c,
fun: ModIntermud, origin: local
12:OBJ(/secure/cmds/admins/mudconfig), file: /secure/cmds/admins/mudconfig.c,
fun: cmd, origin: call_other
13:OBJ(sam /secure/save/creators/s/sam), file: /lib/command.c, fun: cmdAll,
origin: local
14:OBJ(sam /secure/save/creators/s/sam), file: /<driver>, fun: <function>,
origin: function pointer
Loading object trail: ({ OBJ(/secure/cmds/creators/update),
OBJ(/secure/sefun/sefun), OBJ(/secure/daemon/master), OBJ(/secure/sefun/sefun),
OBJ(/secure/cmds/admins/mudconfig), OBJ(sam /secure/save/creators/s/sam) })
/ > INTERMUD_D: SocketStat: 0
INTERMUD_D setup: ({ "startup-req-3", 5, "Shoulder of Orion", 0, "*i4", 0,
123761214, -1, -1, 2019, 2025, 2027, "Dead Souls 3.0", "Dead Souls 3.0",
"FluffOS v2.18-ds07", "LPMud", "mudlib development", "", ([
"channel" : 1, "mail" : 1, "tell" : 1, "finger" : 1, "who" : 1, "auth" : 1,
"oob" : 2025, "locate" : 1, "emoteto" : 1, "http" : 2010 ]), ([ ]) })
IMC2 heartbeat: reloading IMC2_D due to timeout
IMC2 TIMEOUT! Reloading.
removing imc2. stack:
0:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: get_stack,
origin: simul
1:OBJ(/secure/daemon/imc2), file: /secure/daemon/imc2.c, fun: remove, origin:
local
2:OBJ(/secure/daemon/imc2), file: /secure/daemon/imc2.c, fun: eventDestruct,
origin: call_other
3:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: reload, origin:
simul
4:OBJ(/secure/daemon/reload), file: /secure/daemon/reload.c, fun: eventReload,
origin: call_other
5:OBJ(/secure/daemon/imc2), file: /secure/daemon/imc2.c, fun: heart_beat,
origin: driver
IMC2 OBJECT REMOVED
IMC2: created Sat Jan 15 11:37:48 2011
IMC2: setup Sat Jan 15 11:37:49 2011
Creating IMC2 object at Sat Jan 15 11:37:49 2011.
Creating IMC2 object at Sat Jan 15 11:37:49 2011.
socket_create: Created Socket 1
socket_connect: connected socket 1 to 74.207.247.83 5000
INTERMUD_D: socket closing!
INTERMUD_D: prev: ({ OBJ(/secure/sefun/sefun), OBJ(/secure/daemon/ping) })
INTERMUD_D reloaded.
Loading object stack:
0:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: get_stack,
origin: simul
1:OBJ(/daemon/intermud), file: /daemon/intermud.c, fun: create, origin: driver
2:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: CATCH, origin:
simul
3:OBJ(/secure/sefun/sefun), file: /secure/sefun/sefun.c, fun: update, origin:
simul
4:OBJ(/secure/daemon/ping), file: /secure/daemon/ping.c, fun: CheckOK, origin:
local
5:OBJ(/secure/daemon/ping), file: /secure/daemon/ping.c, fun: heart_beat,
origin: driver
Loading object trail: ({ OBJ(/secure/sefun/sefun), OBJ(/secure/daemon/ping) })
INTERMUD_D: SocketStat: 0
INTERMUD_D setup: ({ "startup-req-3", 5, "Shoulder of Orion", 0, "*i4", 0,
123761214, -1, -1, 2019, 2025, 2027, "Dead Souls 3.0", "Dead Souls 3.0",
"FluffOS v2.18-ds07", "LPMud", "mudlib development", "", ([
"channel" : 1, "mail" : 1, "tell" : 1, "finger" : 1, "who" : 1, "auth" : 1,
"oob" : 2025, "locate" : 1, "emoteto" : 1, "http" : 2010 ]), ([ ]) })
Does anyone know what else I might try to diagnose this problem?
Thank you