Hi, I use DGD which I guess is based on Lpmud 2.4.5 sins its a map in there named so.
Very clean mud, not that much files in it.
Ive solved some of my problems, which was I wanted weapons and npcs in their own files, then wanted to add
them to the room and add weapon to the npc. After checking throw like all files I finally found a way to do it.
yeye Its kinda simple but it was something like move_object("/object/xxx/xxx/", this_object); nothing biggy.
then command("fatta " + "svärdet"); to get the npc to wield the sword. all good there. Just showing Ive
looked throw files

now to my question.
Im trying to fix a guild object. Ive found a file which ive modified alittle so you cant drop the object.
The thing with a guild is you want to be able to join and leave, and then the biggest thing, the guild
chat!
There are no files with "channels" or so. So my guess Is I need to modify the "shout" thing and
add that to the guild object. Is that correct?
Modify so only those with the object can hear the shout.
and well rename the shout to something like
guildchat hi
guildchat andras says: Hi!