Design Lab

Topics

(1/6) > >>

[1] Testing in LPC

[2] Skill based character creation and advancement for Dead Souls

[3] Bonuses, bitvectors, and resistance, oh my!

[4] Timed events for player characters

[5] Security/Permissions

[6] MudOS/FluffOS Parsing Question

[7] Design Concept: Bows, Ranged Weapons Combat, Flying and distance targets

[8] libtelnet

[9] Virtual Wilderness (again)

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