Design Lab

Topics

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[1] Skill based character creation and advancement for Dead Souls

[2] Bonuses, bitvectors, and resistance, oh my!

[3] Timed events for player characters

[4] Security/Permissions

[5] MudOS/FluffOS Parsing Question

[6] Design Concept: Bows, Ranged Weapons Combat, Flying and distance targets

[7] libtelnet

[8] Virtual Wilderness (again)

[9] Want to create a LPMUD, but brand new to life, the universe and everything.

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