Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Adam

Pages: 1 2 [3] 4 5
Open Chat / Re: Elder Scrolls Online
« on: October 18, 2017, 08:18:18 PM »
FallenTree recently added me to his friends list on ESO. I am just missing Adam now.

Did you ad me? @adsmazdon

Open Chat / Re: Elder Scrolls Online
« on: October 06, 2017, 11:00:30 PM »

Open Chat / Re: Elder Scrolls Online
« on: October 03, 2017, 07:14:29 AM »
I'll Add you all on ESO next week once i setup the new machine

Open Chat / Re: Elder Scrolls Online
« on: October 01, 2017, 10:06:09 AM »
Sounds like a good idea im down ill let you know when I've mad a character, Does Quix Play well with others?

Open Chat / Re: Elder Scrolls Online
« on: October 01, 2017, 05:53:24 AM »
Finally Going ESO for PC, found my key for the digital imperial edition hhaha

Drivers / Re: A sad day in history - FluffOS-3
« on: September 15, 2017, 06:59:10 AM »
Awesome  ;)

General / Re: MUD documents and webpages
« on: September 07, 2017, 06:38:37 AM »
Mud Protocol - Standards: (MSP, MCP, MCCP, MCP)

Drivers / Re: A sad day in history - FluffOS-3
« on: September 05, 2017, 03:16:34 AM »
The fact is that it hasn't been working for discworld + FluffOS 3 for a very long time. And I still says that if you want to make it work, I can help. Just work with me on the github instead of yelling it here.

I wasn't yelling, but merely informing the populous that isn't subscribed to the githib fluffos-v3 repo news feed, I'll happily assist in ensuring Discworld and perhaps even crats DeadSouls lib will run on your new driver. as long as the flexibility for fixes that are easier on a driver level than a mud level to allow them to run is there, if it's not.... perhaps a name change as quix suggested is needed

Drivers / Re: A sad day in history - FluffOS-3
« on: September 04, 2017, 11:32:15 PM »
@keeperofkeysAU please don't be so easily offended. No one is intended to insult anyone here.

DWLIB support is broken for almost 2 years now, and no one seems to care enough to fix it, that's the reason it is gone. The 3.0 driver codebase needs to be maintained, because it is actually still being used. (more than a lot of people would think here, apparently).

The open source rule is that if you care enough about it , just send a PR, if it passes the tests I am happy to include it.

OK so there you have it the official comment, personally, I think supporting the Discworld mudlib comes with the territory of the Fluffos driver.

Open Chat / Re: Elder Scrolls Online
« on: September 04, 2017, 10:12:46 PM »
Everyone keeps trying to convince me to go to pc again for gaming but I have committed now so.
Plus when I sit at a PC now I just feel like im working

Drivers / A sad day in history - FluffOS-3
« on: September 04, 2017, 10:08:00 PM »
A sad day or an insulting day for some as  FluffOS-3 release. #372, No longer includes the additions that support The Discworld Mudlib

No comment has yet to be made by FallenTree in relation to this, but I will keep you posted.

But all one can do now, is really hope that support for this wonderful mudlib will be returned in future. but for now, we can only look to the heavens above and wonder.

Open Chat / Re: Elder Scrolls Online
« on: September 02, 2017, 03:12:38 AM »
devastating guess I'll just have to keep playing by myself

Open Chat / Re: Elder Scrolls Online
« on: August 30, 2017, 07:13:31 AM »
Well, when I actually manage to find the time to play it which is probably on average about once a month, I find it quite enjoyable, I have the Morrowind expansion but haven't tried the areas it opens up yet.

Drivers / Re: which driver would you use?
« on: August 30, 2017, 07:11:14 AM »

Drivers / Re: new driver development.
« on: August 30, 2017, 07:10:48 AM »
A new driver would be great but remember mud admins are lazy easily spooked creatures of habit.  basically, unless you spoon feed them... "Make it really really easy" for them to change they simply won't because they consider the driver they are running on stable.

From memory, most muds changed to fluffos around the time cratylus changed deadsouls to use it and discworld was using it in prime time for quite some time, so from that most thought, it was trust worthy and stable.

So I see this being an issue unless you can get a large mud to use it and stand by it not many will make the change. hence why fluffosv3 is a big waste of time. as its too much effort to make the transition, No English Muds are using it and it's bloatware which is a big turn off for older mud admins.

Personally, I think time would be better spent maintaining the version 2 branch of fluffos with patches as things change but that's just me if I had the time I would do it ;)

Pages: 1 2 [3] 4 5