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Messages - silenus

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1
Open Chat / Re: Elder Scrolls Online
« on: November 17, 2017, 01:11:44 AM »
Is there some sort of dungeon finder? What level do you get access to it?

2
Open Chat / Re: Elder Scrolls Online
« on: November 16, 2017, 08:21:51 AM »
I am not much into playing games nowadays. I have a hard time getting into it. I think I got to level 8 and been stuck there for years.

3
General / Re: TheMud.ORG - New Feature Requests
« on: November 16, 2017, 07:53:00 AM »
Oh that is useful :-).

4
General / Re: Popular Mud Clients?
« on: November 16, 2017, 07:50:22 AM »
I am not a very experienced developer but I find a lot of projects use github. I think both fluffos and dgd do as well.

5
General / Re: TheMud.ORG - New Feature Requests
« on: November 15, 2017, 01:29:19 PM »
Is there some sort of text searchable history for i3 which goes back several months if not years?

6
General / Re: Popular Mud Clients?
« on: November 15, 2017, 01:28:26 PM »
I am actually interested in developing a mud platform in some language but don't have the patience to fill in some of the more gaming side details. Because of this I have been contributing a little bit to Fluffos-3 instead. Node.js was one of my possible platforms and I am a bit curious how this system of yours works and whether I could contribute to it as well.

7
General / Re: Popular Mud Clients?
« on: November 06, 2017, 12:30:49 PM »
Strangely for a mudder I don't use a client. Perhaps because I mostly do coding now and mostly use git to push code to github so I don't really need one.

8
Open Chat / Re: Elder Scrolls Online
« on: October 18, 2017, 10:29:33 PM »
request sent a second time in case i typoed or you missed the first.

9
Open Chat / Re: Elder Scrolls Online
« on: October 18, 2017, 05:00:14 PM »
FallenTree recently added me to his friends list on ESO. I am just missing Adam now.

10
Open Chat / Re: Elder Scrolls Online
« on: October 06, 2017, 02:34:27 AM »
I figure it would be fun to get a small group and try something like a dungeon.

11
Open Chat / Re: Elder Scrolls Online
« on: October 02, 2017, 10:09:37 AM »
I talked to quix on ESO and he's on my friends list but I haven't actually played with him. Word of warning though- I am pretty newbie when it comes to ESO and still learning the ropes.

12
Open Chat / Re: Elder Scrolls Online
« on: October 01, 2017, 08:57:04 AM »
We should all get together and play at least one time.

13
Drivers / Re: Link for repository of fluffos-2
« on: September 17, 2017, 05:46:26 AM »
I probably need to test the dw build more thoroughly- I managed to get lima to work without problems though. Or at least I can walk around the mud. I am actually quite unfamiliar with the dw lib so if you have some leads for me I would appreciate it.

14
Drivers / Re: Link for repository of fluffos-2
« on: September 17, 2017, 05:25:00 AM »
Hi Quix,

That is really odd since there haven't been any changes to the code. I just changed fluffos to compile with a C++ compiler. I am wondering if you have checked the options to make sure they are exactly the same. I am uncertain why one would cause problems over the other. Care the speculate as to what dw does differently? I am unfamiliar with the lib.


15
Drivers / Re: Link for repository of fluffos-2
« on: September 15, 2017, 02:22:50 PM »
Well from the old post it looks like the mudlib didnt work properly b4.

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