LPMuds.net

Lib Discussion => TMI Tête - à - Tête => Topic started by: Morvudd on February 18, 2013, 03:33:39 am

Title: max_int
Post by: Morvudd on February 18, 2013, 03:33:39 am
So, I have a old mud, using mudos, and i've run into the problem where some of the players are tripping xp, going into the negative.

Should I just switch over to fluffos?

Or is there an easier fix besides having to recompile a new driver?
Title: Re: max_int
Post by: quixadhal on February 18, 2013, 05:56:45 pm
A better fix is to redesign your XP system to not use such gigantic numbers.

But, if you switch to FluffOS and are on 64-bit hardware, you can sidestep the problem for a few hundred years. :)
Title: Re: max_int
Post by: Morvudd on February 20, 2013, 02:21:33 pm
Yeah, I'm working on a new formula to re-calculate xp for all mobs/levels/stats. Blargh!