LPMuds.net:
about us
This is a site dedicated to a
kind of online, text-only, virtual reality game called LPMud. Here you
can find links to documentation, downloads, and games which use or are
related to LPMud. Please see the linked tabs above for more
information. Detailed information on those links follows:
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Forum
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This is the main feature of the
site. A place for folks to hang out and talk about LPC and LPMuds in a
friendly atmosphere.
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Site FAQ
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Information about why this site
exists, guiding principles and rules.
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LPMud FAQ
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An old but still interesting FAQ
on LPMuds from Usenet days.
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Intermud
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A reference page for current
status of the official LPMuds.net I3 router, and connection information.
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Downloads
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A helpful repository of LPMud
related programs and files.
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LPMuds.net:
Recent threads
These are the most recent
threads from the LPmuds.net forum.
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[Bug Central]
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problem with my table
by argus
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May 13, 2008, 08:22:42 AM
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[Dead Souls Support]
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Bugs for 2.7a26
by SonyUSA
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May 11, 2008, 03:57:08 AM
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[Dead Souls Support]
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Player Defined Races and Classes
by SonyUSA
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May 11, 2008, 01:07:57 AM
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[Intermud]
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Intermud-3 router status
by cratylus
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May 10, 2008, 09:00:59 PM
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[TMI Tête - à - Tête]
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verb parsing
by daelaskai
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May 09, 2008, 08:26:24 PM
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[Dead Souls Support]
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DS combat
by daelaskai
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May 06, 2008, 03:27:22 PM
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[Dead Souls Support]
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Enhanced Windows startmud script
by saquivor
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May 05, 2008, 02:11:30 PM
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[Dead Souls Support]
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Bad trainer! Bad!
by SonyUSA
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May 05, 2008, 07:41:36 AM
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LPMuds.net - News
6 Jan 2008: Dead Souls 2.6.2
has been released. It is the latest stable version.
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25 Apr 2007: Phantasmal/DGD
bundle released.
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24 Dec 2006: Rules for the forum
have been clarified. Please see this link for
details.
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| 20 Dec 2006: The intermud router
was reset for some troubleshooting,
but this triggered a "bad data" bug which knocked some muds offline. If
you still have trouble connecting to yatmim, try erasing your intermud
cache file. |
| 7 Dec 2006: LPMuds.net has
migrated to a Simplemachines forum. While
Beehive had its charms, Simplemachines is a better aesthetic fit.
Please report any bugs in the bugs board. Thank you. |
| 30 Nov 2006: The Dead Souls LPC
Coding Contest has concluded.
Unfortunately there were not enough entries, so there are no winners.
Please see this
forum post for more information. |
| 29 Nov 2006: The LPUniversity
site and project have closed. You can see the archived, read-only
content here: http://lpuni.net |
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