I have had an idea to build an offline GUI building tool (although rcp, may make it less offline

). I would really appreciate some feedback on how viable/useful my idea is.
My initial ideas for the tool are as follows:-
Drag and drop single/multiple objects onto a room/npc.
Edit short/long/name/id for objects. Also allow ability to edit files directly.
To load a room and follow links in a room to create a map of an area. (For new areas this will be easier.)
Ability to give each room a meaningful filename.
IO Interfaces
nfs,ftp,reditor(would allow update of files as well?), native file systems (Tested ntfs and ext3 already)
Program would initially be written to support DS2, but other mudlibs/codebases could be added.
I have included some screenshots from an early prototype. The basic idea is that you would be able to drag and drop objects between views to add them to a treeview as per the diagrams.
I have decided to write application in c#. To my unexpected delight, the program is also running on my Linux laptop (Ubuntu 7.04) the only package I had to add was libmono-winforms2.0-cil.
It looks as though the mono project is really coming on in leaps and bounds. The windows compiled exectuable ran by just double clicking on it in Linux ! The associated events,jpeg background images dialogues,tooltips and mouse changing over buttons also worked!
If people have strong views as to using a different language then please let me know.
The real point of this post is more to discuss how useful such a tool would be and for me to see if there is anyone out there that would be prepared to help me test/develop/document this tool.
If there was enough community interest then I would be happy to develop this further and make it an open source application.
So please reply to this post and give me some feedback.
Saquivor
