Greetings all,
I recently got ds 2.10 up and have had a good deal of fun building some test rooms and trying to tweak some of the coding. Now I would like to have some friends (5 friends at most) help me in my journey but there are then the issues of hosting the mud for my friends to be able to connect. I have read about paid hosting and find that all fine and dandy but I would rather stay free if at all possible. This is after all just a learning hobby.
Paid hosting seems cheap with some sites offering $5/mo for basic packages. If I have to go that route then so be it, but I am more of a do it yourself person so thus some questions come about.
1. I have heard others speak of using cygwin but it appears to be for linux on windows. Not sure if I need that since I am using the windows version of dead souls?
2. If I am going to host from my computer I need plenty of resources. I have a Intel Dual Core 2.66 with 4 gig ram and 250 gig of free space. (Sounds like more than enough for 5 people I hope.)
3. I will also need my router to allow my port (5600) through to my computer. I think I have this done but I am not sure how to test it without coming in from the outside. Which leads to # 4
4. Now since I have Qwest DSL, my modem gets a new IP address ever so often (I think) so I need to have a static Ip address or I will have to tell my friends every time it changes and what the new number is. (Doesn't sound fun).
In this article
http://www.mudbytes.net/index.php?a=topic&t=2048 Bojack mentions "no-ip.com" which sounds interesting but he then mentions a site name is needed to redirect and that confuses me. Why would I need a .com/.org/.whatever site to host a mud on my own computer? Sounds like that would defeat the purpose of hosting yourself. Could I get some clarification on that whole concept?
5. Is there anything else that might be a problem that I have not thought of?
I really appreciate any constructive help you might give.
Thank you.